Design is about the why of a thing: why do we need it, why should it be like this instead of some other way, and why do we behave in ways that require this thing.
Bright Medusa is a project for thinking about many different areas of design, and when one area falls away, there will be another emerging in its place.
Many topics in relationship to design will recur:
- Visual arts
- Psychology of behaviour
Right now, a main area of interest is in board game design and game design in general. Everything will always be a design in progress.